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Post by kbrinkman on Apr 14, 2011 18:36:11 GMT -8
Character Name: Snow Kasumi Allyndin
••• PHYSICAL DESCRIPTION ••• Age: 18 Height: five foot two inches Weight: around one hundred pounds Eye Color: brilliant green Hair Color: white Skin Tone: very pale Build: slime and slightly curvey Other Notable Characteristics: blind..the only thing she can see is the difference in light and dark.
General Personality: Snow is incredibly sweet and was raised very sheltered. Some would say she is completely unworld wise and nieve. Likes: music, small animals, children. Profession: none formaly but she is a beautiful singer and musician. Education Level: private school..graduated with honors. Combat Skills/Experience: none History: Snow was raised with her older brother..both parents are currently dead. Seraphim supported keeping his sister in private tutors and in the school she was in he took up with the mob and quickly became a high profile assasin. Snow was raised in a gated community even after school was done with a foster family.
(more to come)
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Post by mogg on Apr 18, 2011 18:59:46 GMT -8
Player Name: Mogg Character Name: Damon Traum
••• PHYSICAL DESCRIPTION •••
Age: 35ish General Health: Excellent Height: 6'8” Weight: Level of Physical Fitness: Extreme Eye Color: Grey Hair Color: Black Skin Tone: Pale Build: Tall, Wide, Very muscular
••• PERSONAL DATA •••
General Personality: Somewhat laid back, but can turn unexpectedly. Uses a professional attitude when needed. Loyal. Level of Mental Health/Resilience: Surprisingly high. Likes: Various different things. A fan of weaponry Dislikes: A few different things Alignment: Do we really have to deal with such an outmoded gaming concept ?
Profession: Officially, he's in construction.
Education Level: College. Business major with a political science minor.
Military Experience(if any): 8 years with the Marines, primary mos 0321, secondary mos 0317. Some actual combat experience in Afghanistan and Iraq, as well as a few undisclosed missions in South America.
Combat Skills/Experience:Various Firearms skills, as per mos and others, as well, such as slip hammer and fanning for single action revolvers. Damon competes in various firearm related sports, such as CAS ( he has a really nice fast draw) and three gun matches. Others stem from post service training, such as sawn off shotguns Melee skills include various martial arts ( Often used with brass knuckles), knives, street fighting, martial arts weapons, sword and board, fencing, whips and related weaponry. His favorite melee weapons are mass weapons, such as axes and maces. He also throws these weapons, as well as knives and other objects.
Other Skills: General military skills, Survival skills, jimmy work, stealth, long distance running, tactical skills, lock picking, security electronics, small unit tactics, armory, social skills such as persuasion, lying, and intimidation. Concealment ( Both items on his person and himself ) , first aid and some more in depth medical skills ( sufficient to stabilize a patient, but not to treat one long term. Somewhere south of an EMT), combat and escape driving skills such as cars motorcycles and tracked vehicles, Demonology and general occult knowledge, Non combat whip and related skills, And strangely, considering his background and actual profession – Carpentry and general contractors skills.
History: Damon never knew his father, but his mother raised him right, making sure he got an education, and told him bedtime stories about the knights of hell, such as Beelzebub, SheDarkborn, and Mammon. She also had a lot of stories about mafia figures, and their heroic exploits. All he had of his father was a flanged mace, which seemed immune to his ham handed handling and abuse. He graduated high school early, serves a four year stint in the Marines, Spent a few years in college, then went back for another four years in the sandbox. A few clandestine missions in South America, and he was more than ready to enter the private sector.
His mother was able to pull a few strings and netted him a position with the La cosa nostra He rose through the ranks quickly, based on merit, and was eventually assigned to the position of mechanic, going where he was ordered and fixing whatever needed fixing. The day he became a made man was a great day of pride to his mother.His work brought him to the attention of Don John Cartellii.
The don was famously eccentric, his wife Lilith more so. They assigned him to follow, support, and verify a special project they had running: an assassin tasked with killing those who had committed crimes against children, crimes considered unforgivable. A portion of the killers pay was the care of his sister, who was raised in close contact with the Cartellii family. She was treated something like a close cousin, being gives all the private schools, protection and other perks that come with being part of the “family”.
When the plague hit, Damon was tasked with rescuing “his” assassin from a super-max prison. Not such an easy task. The Don gave him an armored car, known as a battle wagon, along with weapons and explosives, a pre-programmed gps, and an hour to get out of New York and on the road to Cooper Point Federal Penitentiary. He was in such a hurry he didn't notice the extra bundle in the back seat, a bundle containing one (1) blind girl. At least not until the first rest stop. He also didn't notice that much of his equipment had been repacked and replaced with things that would make said young blind girl a bit more comfortable on the road.
The plan was, go to the prison, Grab Sephy by whatever means would work, if he was still alive, and get to a preselected safehouse, stocked to the gills with food, medical equipment, weapons, fuzzy bunnies, and whatever else one might need in the wake of a holocaust.
Of course, Damon had a side trip planned. His college sweetheart was teaching at a college in the state. It is his intention to swing by and try to pick her up, again, if she still lives. If he's lucky.
All they had to do first, was survive Texas. Infected Texas.
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Post by Admin Archon on Apr 18, 2011 19:05:21 GMT -8
I will need an extensive writeup of the Cartellii branch if you intend to have this organization have an impact on play events. Sending it to me over private message through my profile is totally fine if you don't want it to be public knowledge.
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Post by Admin Archon on Apr 30, 2011 2:04:41 GMT -8
These bios have been moved out of Hellscape in case you guys wanted to save them.
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